Design + Practice
Studies + Career
Drawing + Making
Drafting
Graphics + Presentation
BIM
3D Modelling
Parametric Architecture
Archviz
Realtime Rendering

Chaos Corona Interior Rendering Guide

Build a modern concrete interior from a 3D Warehouse model—cleaned up and grouped by material for proper rendering. Corona's pass-based system means no complex settings: just time limits and noise thresholds. You'll progress from basic Sun and Sky lighting to 8K HDRI environments from Poly Haven, source high-end furniture from 3D Sky, create night shots with the light mix tool, and add bevelled edges to harsh SketchUp geometry.

  • 3+ hours of premium content
  • 8 step-by-step video lessons
  • Future updates included
Skill Level
Beginner-Intermediate
Approx.
Approx. 3 hrs3 hrs
Award
On completion
Language
English

About this course

Eight lessons using a 3D Warehouse model of a modern concrete home. Corona was built from the ground up for archviz—fewer settings than V-Ray, better results out of the box. Start with Sun and Sky, then upgrade to 8K HDRIs from Poly Haven for that soft, realistic interior light. Source furniture from 3D Sky with pre-applied Corona materials. The light mix lets you adjust every light after the render finishes. Create night shots by dropping HDRI exposure and boosting gamma, then add bevelled edges to SketchUp geometry using Corona maps.

This intensive Corona interior rendering course develops your expertise in creating compelling interior atmospheres through sophisticated lighting and material techniques. You'll master the delicate balance between natural and artificial lighting, learning to create photorealistic interior environments that communicate spatial quality and design intent with unprecedented clarity.

The curriculum emphasizes practical application of Corona's material system, teaching you to craft authentic textures for complex surfaces including fabrics, wood grains, metals, and glass. Through detailed exploration of the Chaos Cosmos library and custom material creation, you'll learn to achieve material authenticity that convinces clients and elevates interior presentations.

Advanced workflow techniques include space staging and composition strategies that transform empty architectural models into compelling lived-in environments. You'll develop skills in asset placement, lighting design, and camera positioning that tell architectural stories and enhance spatial understanding.

The course positions you to produce interior visualizations that meet professional standards for residential and commercial projects. These skills apply directly to interior design presentations, real estate marketing, and architectural competitions where compelling interior imagery can determine project success.

Why ArchAdemia?

  • 5 stars on Google Reviews
  • Community based learning
  • Access another 60+ courses
  • Tools, AI studio & mentoring
  • On desktop, tablet & mobile app

What will you learn?

Loading lesson previews...

This course will teach you:

Scene setup and lighting

DWG export from SketchUp using legacy AutoCAD for proper group recognition. Corona as renderer (default is Arnold), units in millimetres. Corona Sun height controls time of day. Pass-based rendering—more passes means less noise.

Materials and assets

Corona's built-in library handles glass, water, and polished concrete. Copy/paste UV mapping as instances. 8K HDRIs from Poly Haven for realistic interior light. Source corner sofas and coffee tables from 3D Sky pre-textured for Corona.

Cameras, refinement, and output

20-25mm focal length for interiors with automatic tilt for two-point perspective. Depth of field as a shortcut to realism. Light mix for post-render adjustments. Night shots via reduced HDRI exposure. 15-minute time limits at 2560 resolution.

Syllabus

Chapter 1 - Setup & Basic Lighting+
Lesson 1 – Introduction & Setup (8:48)

Setting up 3ds Max: units in millimetres, Corona as renderer (default is Arnold), and importing a cleaned-up 3D Warehouse model. The key: geometry grouped by material so you can apply textures properly. DWG export from SketchUp using legacy AutoCAD for better group recognition.

Lesson 2 – Lighting & Corona Sky (12:13)

Corona Sun with click-and-drag placement—the height controls time of day (lower means duskier). Corona Sky in the environment slot with volumetric clouds. Your first render demonstrates Corona's pass-based system: more passes equals less noise, no complex settings needed.

Chapter 2 - Materials & Assets+
Lesson 3 – Material basics (31:05)

Corona's built-in material library—good enough for complete projects. Glass clear with a slight tint for that realistic green edge. Water clear, polished concrete. The workflow: open groups recursively, drag materials to the editor, assign to selection. Glass and frame need separate groups.

Lesson 4 – Chaos Cosmos & 3D assets (27:49)

Copy/paste UV mapping as instances so changes propagate everywhere. Palm trees from Cosmos for the exterior backdrop. The copy-mapping workflow saves hours when you have repeated elements. We also fix model issues like the water pool needing a containing wall.

Chapter 3 - Advanced Techniques & Final Output+
Lesson 5 – Corona Cameras & HDRI Lighting (16:24)

Depth of field as a cheat sheet for realism—that soft foreground/background blur instantly makes images more convincing. 20-25mm focal length for interiors with automatic tilt for two-point perspective. Upgrading from Corona Sky to an 8K HDRI from Poly Haven using the slate material editor and Corona bitmap.

Lesson 6 – Bespoke 3D Assets & Textures (40:48)

Precedent research first: Google "modern concrete home interior" to find your target. 3D Sky for Corona-ready furniture—corner sofas, coffee tables—pre-textured so they render immediately. The workflow: browse quickly, be decisive, don't spend hours on asset selection.

Lesson 7 – Finishing Touches (28:14)

The light mix renders a pass of every light so you can adjust intensity after the render finishes. Night shots: reduce HDRI exposure, increase gamma to soften the scene. Artwork lighting modelled in SketchUp and imported. Corona maps add bevelled edge effects to harsh SketchUp geometry. Relink bitmaps script for fixing texture paths.

Lesson 8 – Final render setup & post-production (19:30)

Resolution at 2560. Two options: noise level limit at 2-3% (render stops when clean) or time limit at 15 minutes (usually sufficient). Masking ID render element for easier Photoshop selections. Corona's beauty pass is usually good enough—no need for dozens of render elements like V-Ray.

Adam Morgan

Meet your instructor

Adam Morgan

Architectural Director

ThreeForm Architects

Hi, I'm Adam. I am the founder and director of ThreeForm Architects, a team of architects and artists in Liverpool, UK. The office is experienced in a wide range of building types and procurement routes, successfully winning projects with contract values of up to £20 million. We work for a broad spectrum of public and private sector clients across the country.

What our members are saying

Member 1
Member 2
Member 3
Member 4
Member 5
Join over 4,000 architects & designers
Start 7-day free trialStart 7-day free trial

Frequently Asked Questions

Eight lessons using a 3D Warehouse model of a modern concrete home. Corona was built from the ground up for archviz—fewer settings than V-Ray, better results out of the box. Start with Sun and Sky, then upgrade to 8K HDRIs from Poly Haven for that soft, realistic interior light. Source furniture from 3D Sky with pre-applied Corona materials. The light mix lets you adjust every light after the render finishes. Create night shots by dropping HDRI exposure and boosting gamma, then add bevelled edges to SketchUp geometry using Corona maps.
This course is designed for beginners with little to no prior experience. We'll start with the fundamentals and build your skills step-by-step. The course contains 8 step-by-step video lessons covering 3+ hours of premium content. Each lesson is carefully structured to build on the previous one, allowing you to learn at your own pace with lifetime access to all content.
Your annual membership includes unlimited access to this course and all our other premium courses, downloadable resources, offline viewing via our mobile app, access to Corb (our AI architectural assistant), and live tutor support to help with your learning journey.
Yes! Upon completing all lessons in Chaos Corona Interior Rendering Guide, you'll receive a certificate of completion. This demonstrates your commitment to professional development and can be added to your portfolio or LinkedIn profile.
This course is taught by Adam Morgan, Architectural Director at ThreeForm Architects. Hi, I'm Adam. I am the founder and director of ThreeForm Architects, a team of architects and artists in Liverpool, UK. The office is experienced in a wide range of building types and procurement routes, successfully winning projects with contract values of up to £20 million. We work for a broad spectrum of public and private sector clients across the country.
Absolutely! You can access Chaos Corona Interior Rendering Guide on any device - desktop, laptop, tablet, or smartphone. For the best mobile experience, download our dedicated ArchAdemia app, which allows annual members to download lessons for offline viewing.

Is there anything I can help with?

ArchAdemia Support

How can we help?

Hi! 👋 I'm here to help answer questions about our platform, content, tools and membership options. What can I help you with?