Unreal Engine Training | UE Interiors Lumen & Path Tracing
Skill level
Beginner
Duration
Approx. 4 hrs
Certificate
On completion
Closed Captions
English
About this course
In the expanding universe of digital visualization, Unreal Engine gleams as a star, ushering in a new era of immersive, lifelike, and cinematic experiences. Traditionally celebrated for game development and cinematic creations, its power has not gone unnoticed by architects and archviz artists. ArchAdemia proudly introduces its Unreal Engine Interior Training, a comprehensive guide tailored to leverage this behemoth for architectural brilliance.
The Unreal Engine’s prowess goes beyond mere rendering. Its Lumen global illumination and advanced path tracing capabilities redefine the standards of architectural visualization. They bring spaces to life, infusing them with realism that’s almost tangible. But, how does one harness this power? That’s where ArchAdemia steps in.
If you’ve ever pondered, “Where can I access a top-tier Online Unreal Engine course?” or “How do I find the most detailed Unreal Engine course near me?”, ArchAdemia offers the answers you seek. Our structured 10-part course, designed for novices and experts alike, aims to demystify the mammoth capabilities of the Unreal Engine, particularly for interior visualizations.
From conceptualization to the final frame, our Unreal Engine training course covers it all. Learn how to craft high-quality interior stills that capture the essence of space, light, and design. Dive deep into the creation of dynamic animations that transport viewers right into the heart of your designs. And, throughout this learning voyage, our expertly curated Unreal Engine training videos, available on our YouTube channel, ensure concepts are absorbed, visualized, and applied effectively.
For those cautious about diving in headfirst, we invite you to peruse our Free Unreal Engine course on our YouTube channel. It’s a glimpse into the world of possibilities, offering foundational insights and whetting appetites for the deeper dives to come.
Achievement deserves recognition. Upon completing ArchAdemia’s program, our Unreal Engine course certificate stands testament to your newfound prowess in architectural visualization. This accolade isn’t just about completing a course; it speaks of your dedication, expertise, and readiness to reshape the world of archviz.
To conclude, in a world where architectural visualization constantly evolves, staying abreast of the most potent tools is paramount. Unreal Engine, with its game-changing capabilities, offers an ocean of possibilities. And with ArchAdemia’s Unreal Engine Training, you’re equipped with the best vessel to navigate these waters. Step into the future of architectural visualization and redefine the way the world sees interiors.
To access Epic Games’ Unreal Engine to get started with our architecture tutorials please use the following link;
Skills you'll gain
- A rounded understanding of interior visuals using Unreal Engine
- Realistic rendering with the Path Tracer
- How to create stunning cinematics and walkthrough animations
Why ArchAdemia?
- 100% positive reviews
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Syllabus
Lesson 1 – Introduction and Modelling (6:10). In this lesson we discuss what’s in store and provide an overview of the modelling process, complete with some best practices.
Lesson 2 – Datasmith Export & Import (17:04). This lesson walks you through how to export from SketchUp and then import into Unreal Engine using Datasmith. We also explain some best practices in both programmes, while we’re there.
Lesson 3 – Lighting (10:15). Here we setup a full environmental lighting rig, including a sun light, sky light, atmosphere, volumetric clouds and a subtle hint of fog. In Unreal Engine as you make changes to your main sun light all of the other lights follow suit as it would in real life, it’s amazing!
Lesson 4 – Post Process Volume (14:55). This needed a full lesson of it’s own as it’s so important in affecting the quality of your global illumination, reflections, colour grading, shadows … Pretty much everything you’re looking at! So, sit back and enjoy how this amazing little box can transform your scenes!
Lesson 5 – Texturing Part 1 (35:36). Here, we populate the scene with stock materials mainly from Quixel Megascans, which is built into UE5 as standard! This lesson is a showcase of how quickly you can add textures to a scene, especially if setup correctly within your modelling software; ie. assigning basic colours to different elements, ready for replacement in unreal engine.
Lesson 6 – Texturing Part 2 (40:58). In this lesson we go through some techniques to create bespoke textures if the ready made libraries from Quixel and other sources aren’t quite doing it for us.
Lesson 7 – Importing High Quality Assets (26:32). A crucial part of realistic rendering is the assets you use to populate a scene. This lesson goes through all of the options available to you to maximise the quality of your shots.
Lesson 8 – Cameras (47:30). This lesson starts with a final option for importing assets into your scene and swiftly moves into setting up cameras for maximum realism!
Lesson 9 – Rendered Stills (39:45). Using Unreal Engine’s amazing, in-built, rendering engine called the Path Tracer we explain how you can render various still shots for realistic results.
Lesson 10 – Animation (17:24). We round off the course with the basics of animating cameras for path traced and ray traced rendering.
The project you'll be working on.
Residence 3E, 152 Elizabeth Street by Tadao Ando
It’s not just about the software, but also taking you on a journey through an iconic piece of architecture. That’s what makes ArchAdemia unique to other course providers.
“Welcome to Residence 3E, which was unveiled by Sumeida + Khurana and Nahla Capital, the developers of Tadao’s project. This two-bedder is priced at $6.1 million. Architect Michael Gabellini is listed as a co-designer. Richly-coloured Danish oak, with intricate grains, line the door and walls in the entrance. The same luxurious material is used for the flooring of the interiors.”
Meet your tutor - Adam Morgan | Architectural Director | Studio RBA
Hi, I’m Adam. I am the founder and director of Studio RBA, a team of 8 architects and CGI artists in the city centre of Liverpool, UK. The office is experienced in a wide range of building types and procurement routes, successfully winning projects with contract values of up to £80 million. We work for a broad spectrum of public and private sector clients across the country. I have always had a passion for teaching aspiring and young architects. I offer support to emerging young architects through the RIBA mentoring programme and am also a visiting architectural critic and tutor for Liverpool John Moores University.
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FAQs
We have two forms of membership, monthly and annual. Both can be cancelled at any time with no contractual obligations. Both include all course content that exists today and any future instalments, access to our community forum and monthly bonuses. Annual members benefit from two extra perks; the ability to contact us directly anytime to help with day to day issues, often resulting in a video call support session, and free access to all downloadable resources (currently worth £300 total).
Monthly memberships are £29 per month and our annual membership is £99 paid per year. Head over to our pricing page to find out exactly what’s included with each. FYI – both memberships auto-renew.
Once you’ve created your account you’ll be taken to the members area. There, you have easy access to your account information, where you’ll receive instructions on how to cancel if you wish to do so.